A Personal Journey into Action, Adventure, and Imagination
Creating Kitt Frost has been one of the most rewarding experiences of my artistic life. At its heart, it’s a cartoon in my mind, and that’s what makes it such a blast. Letting go of the pressure to make everything as real as possible has opened a creative door. Instead of obsessing over perfect realism, I’ve focused on what really matters: telling a compelling story, building intrigue, packing in the action, and above all, making it fun.
I’m pouring everything I have into this launch. There will be free giveaways of minifigures, large display statues, 3-inch figures, T-shirts, a 30-page introductory comic, a website, magnets, and more. Every spare moment outside of my job and family has gone into this. Late nights, early mornings, and every sliver of time I can find has been dedicated to getting Kitt Frost ready. Even as I write this, I’m thinking about adding posters to hand out to kids – lol.
With the launch approaching, there’s still plenty left to do. I need to ink ten more pages, contact venues to host displays or distribute free comics, finish the website, prepare merchandise, and build an online storefront. I’m doing all of this entirely on my own, and while it’s a heavy lift, I’m enjoying every minute of it. I want that sense of fun and excitement to shine through in the comic.

Designing Kitt Frost and the world around them is something I take seriously. I want it all to look great, to feel real and lived-in. The characters have motivations, personalities, and backstories, even if those aren’t revealed in full right away. The first comic alone includes over fifteen distinct characters, all with unique roles and identities. Eventually, the website will host profiles where readers can explore these characters, their histories, the planets they come from, the ships they travel in, and the factions they belong to.

All of this helps give the world of Kitt Frost weight and substance. I want it to feel alive and rich with possibility. At the same time, it should be fun to read and visually exciting. I’m drawing heavily from my own childhood influences, especially the action-heavy cartoons of the 1980s. Those shows knew how to balance thrilling action with story, and they kept your imagination buzzing. I remember rewatching episodes over and over while drawing on the floor in front of the TV, or flipping through comics filled with dynamic poses and scenes that sparked ideas. That kind of energy is what I want to capture.
I know I’m still growing as an artist, and sometimes my skills lag behind what I see in my mind’s eye. But I’m learning fast, and with each new page, I’m getting closer. Kitt Frost is only going to get better from here.
Of course, story still matters deeply to me. It needs to flow, make sense, hit the right beats, and engage the reader. I work hard to keep a balance between story and action. Sometimes the action has to drive the story, which is part of the nature of the medium and the audience I’m reaching. I’m aiming for something accessible and entertaining, something that provides a sense of escape. Whether you’re an adult or an adolescent, I want Kitt Frost to offer you a break from the real world, even if just for a little while.



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